Michael danso Posts: 3492 Joined: Wed 9:21 amĮr. Launching: GECK.exe (C:\Fallout\GECK.exe)Įdit: Also the debug log is not being generated anywhere in fallout's directory or subfolders, so it must be exiting way early. Plugin directory = C:\Fallout\Data\FOSE\Plugins\Ĭhecking plugin C:\Fallout\Data\FOSE\Plugins\\fose_plugin_example.dll
The FOSE readmes are detecting the presence of my plugin, but nothing more is said.įOSE editor: initialize (version = 1.2.2 01050130) Fallout is 1.7 And I copied every file that came with the loader into my fallout directory. I even commented out the additional code I added so only the original template code was present, but after compiling and then testing it out the GECK editor still won't run. I have compared my plugin code to the template it everything is the same. Some DLL or COM thing shows up for a short while and then terminates though. GECK does not even show up in the process list in task manager. Ian Patt, for some reason after running the shortcut of fose loader.exe with -editor nothing opens up.